Forum: Poser - OFFICIAL


Subject: Z-Toon Application For Poser and DAZ Studio?

Veritas777 opened this issue on Jul 16, 2003 ยท 9 posts


Veritas777 posted Wed, 16 July 2003 at 3:56 PM

Ockham and Stewer might have some interesting ideas about this, since Ockham has written the Py Script and Stewer wrote the Flash Exporter for Pro-Pack- This is from an Alias website product called Inkworks: ******************************************************* *Assign Inkworks cartoon material to 3D models *Choose base, shade and highlight color *Determine the extent of shade and highlight *Control the sharpness and smoothness between the colored regions *Animate color and line thickness *Control the generation of ink lines by choosing placement of edge lines, fold lines and region lines *Treat ink lines and paint regions separately *After Inkworks materials have been assigned and the model rendered, you can use the cartoon shaded model within your 3D production. ******************************************************** So- My question is, if we now have Z-dimensional objects, and full frontal lighting, is it now a matter of assigning the correct MAT material to Poser characters and objects? If Sketch Render can do outlightline drawings on Poser characters, then would that, plus the correct MAT assignments equal a cel shaded drawing look? It seems that looking at output from Illustrate! and other Cel Shader output from MAX and Lightwave programs that this is really a technique that Poser could in fact produce, with the correct settings.