isulaelu opened this issue on Jul 20, 2003 ยท 3 posts
isulaelu posted Sun, 20 July 2003 at 10:19 PM
Nicholas86 posted Sun, 20 July 2003 at 11:02 PM
Its best to leave local settings or save externally. If you save internally then you risk bloating your scene file to extreme heights. Basically this dialog asks if you want to save al texture maps externally, all texture maps internally, as in within the .car file, or leave the maps at there current places and names (local settings) Brian
Kixum posted Tue, 22 July 2003 at 2:13 PM
If you're not using many texture maps, and/or most of your textures are procedural, I always use internal. It makes stuff more contained and then I don't have to hunt for files when I open something that I built on an older machine and version of C. I have lots of stuff which has come all the way from Raydream even so backwards compatibility is a personal issue. -Kix
-Kix