Forum: 3D Modeling


Subject: Amateur modeling and Blender 3d

paul_carduner opened this issue on Jul 21, 2003 ยท 13 posts


paul_carduner posted Mon, 21 July 2003 at 5:08 PM

After being inspired by all the awesome organic models that people like Teyon and JuanCarlos and Eric have been making with rhino, I decided to give it a shot. After trying some organics with Rhino I came to the conclusion that I can't do organic models with NURBS. So I have set out on a quest into poly modeling, something I have never done before except in very very very simple models. And to top it off, I'm going to use blender, the open source 3d graphics suite that is infamous for its impossible user interface.

So here is my first attempt. I know the proportions are all completely off and there are a few blocky spots. I am sort of following a tutorial on the elysiun.com site but I wanted to know what you all think are the best general poly modeling tutorial out there or if you have any especially important tips as to what i should look into or do or try or whatever. Anyhow, thanks for looking and commenting