_dodger opened this issue on Jul 22, 2003 ยท 6 posts
_dodger posted Tue, 22 July 2003 at 9:27 AM
Okay, so if DirectX games render using the directX engine on thefly, then the DirectX engine is getting a mesh from the game. And if the game is sending the DirectX engine a mesh, there's a pipe with that data flowing from one app to the other sorta-app. So if there's a pipe with a mesh being pumped through it, there's a protocol to send that mesh. And a pipe can be 'wiretapped' for lack of a better term. It can be snooped. And if a pipe can be snooped, and a protocol listened for, because DirectX knows how to look for a mesh, then, in theory... it should be possible to snoop on the pipe to directX and grab meshes out of games. Right?