Forum: Poser - OFFICIAL


Subject: Shafted again...no, not that way..;) Imports and Exports through Poser

pakled opened this issue on Aug 01, 2003 ยท 5 posts


pakled posted Fri, 01 August 2003 at 4:35 PM

Thought I'd stretch a few brain cells by trying to make some Poser clothing..little baby steps (starting with something simple and static..an old 50's version of a space suit). Started in Wings 3d, got the basic shapes, exported them as .3ds to Poser 3..rotated them, and scaled to fit, then tried to export the whole Poser pz3 model, and the associated props as an .obj to Bryce 5..
What I get is a shaft, cylinder, stick, after it enters Bryce..whatever..don't know why. Thought maybe I should try exporting as .3ds..same shaft, different direction.
Finally just threw the individual pieces into Bryce..but that's not what I had in mind..
What I'm trying to do is just create the pieces and import into Poser so that they fit a standard character (there's a lot of room in a space suit, so it shouldn't be too hard to have it fit everyone)..forgot about the smoothing thang (imported objects getting smoothed in Poser)..but I was hoping to use the basic character to set the sizes and orientations.
Anyone know what I've missed?

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)