I thought this would be a lot simplier than it actually turned out. I've been doing fake mirror shots for my sales pages for a long time now, only way you can do them in Poser 4. I thought I'd try a "real" one in Poser 5, which otherwise pretty much sits unused on my system. While I was at it I'd thought I do a triple mirror, and get three reflections, for a change from my standard oval mirror. So I built a little mirror prop in Max, with the wings folded in 45 degrees, and took it into Poser 5. First thing I notice is Poser 5 seems to do a lot more rounding of corners than Poser 4 does, and that was with the "Smooth polygons" option (or whatever it is called) off. The mirror looked more like a fun house mirror, in fact. The other thing I noticed was I could spend the rest of my life trying to position it to get the reflections right, as getting one reflection centered messed up the other two. I tried another prop with 30 degree wings, and closer pitched polygons at the edges, still no joy, but I could see the light at the edge of the tunnel... So I built a third mirror, this one is a figure, the wings now pivot as required, and they scale in and out too. I used really, really tiny mesh spacing at the edges, where the mirror meets the edges, and tiny almost flat bevels, this one also seems optically flat. So I took it into Poser 5 after setting it up and Gee, it works! It took about 10 renders to get the angles right, but I can get 3 good reflections, Wow, Poser 5 is good for something! ;-) I think the girl isn't too bad either...