niandji opened this issue on Aug 07, 2003 ยท 7 posts
niandji posted Thu, 07 August 2003 at 2:07 PM
erka posted Thu, 07 August 2003 at 4:56 PM
Yes, this is a sad problem. I never found a solution to this except turning down the haze, or using a regular atmosphere....
niandji posted Thu, 07 August 2003 at 6:03 PM
I tried your suggestion, helped a bit but the colour shift was still there. Oh well, back the regular atmospheres, and save the volumetrics for the scenes where I don't try to cheat!! I'm a bit surprised though that none of the 'distant forests using alpha planes' tutorials and suchlike didn't mention this problem though, unless not everybody is effected. Thanks for the reply Nick
Monsoon posted Thu, 07 August 2003 at 7:55 PM
To solve this problem, I use a terrain or symmetrical lattice instead of an alpha plane. Load your alpha image into the terrain editor and flatten it down to 1 or 2 percent picture and clip it. Then texture and put into your distant background. Same effect, no ghost and no increase in render time because your terrain is so flat. In the volumetric atmospheres, things in the distance get so monochromatically washed that sometimes I just give it a fast and simple preset. Depending on the light and the atmosphere, if I do texture with the same pic I used to clip the terrain, then I sometimes add a little luminosity to show up the texture better. Cheating? There's no cheating....only different tools and different methods. If one way of doing something is labeled 'proper' and another way labeled 'cheating' then I think we just limit ourselves and the possibilities. Especially in our chosen art form!! Monsoon
niandji posted Thu, 07 August 2003 at 8:15 PM
Thanks Monsoon, I'll give that a try. The cheating comment was a bit tongue in cheek, as e-on software shows you how to do basic distant forests from primitives in the manual. I agree with your point about not limiting our opportunities to create art by tying ourselves down to a rigid procedural methodology. Whatever process is used to create that art is perfectly acceptable, as long as the resulting image is not a direct copy of another's work, of course Nick
Monsoon posted Thu, 07 August 2003 at 8:58 PM
That's good to hear Nick....let me know how it turns out for ya!
gebe posted Fri, 08 August 2003 at 3:22 AM
Not in the others.
Moving the sun a bit or rotating the alpha can help also. See image above.
Guitta