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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Apr 29 8:18 pm)



Subject: Att: Nance re: long tailed hair


Momcat ( ) posted Sun, 09 July 2000 at 11:35 PM ยท edited Sun, 20 April 2025 at 11:16 AM

Content Advisory! This message contains nudity

file_129929.jpg

This is what I've done so far. I wouldn't mind it a little longer, but I don't think the model can take much more as it's already set at 6.000 I'll need to add another set of the "p-bangs", or get another short fluffy piece to fill in the side gaps. I'd like to shave the sides in a little closer and put in a natural looking part. Do you think I can do that with textures and bump maps? I still need to figure out the meatball (odango) part...maybe a seperate prop?


LoboUK ( ) posted Mon, 10 July 2000 at 3:28 AM

That looks very impressive (and very anime), I look forward to seeing the finished result Paul


Momcat ( ) posted Mon, 10 July 2000 at 6:24 AM

Thanks. I hope I can get this to work, especially considering that I haven't a clue what I'm doing. The pieces aren't stuck to eachother yet. It's 2 of Jeff H's topknots and the p & z-bangs from Thornes newest lovely.


Nance ( ) posted Mon, 10 July 2000 at 10:38 AM

Well this seems to be working out pretty well! Make sure you have the character in the default position before you export all as .obj or the new hair model will fly around when poses are applied. Looking good!


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