shadowdragonlord opened this issue on Aug 19, 2003 ยท 14 posts
shadowdragonlord posted Tue, 19 August 2003 at 6:35 PM
AgentSmith posted Tue, 19 August 2003 at 6:49 PM
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shadowdragonlord posted Tue, 19 August 2003 at 8:15 PM
Cool work, AgentSmith! Makes mine look like, uh... Crap? (grins)
mloates posted Tue, 19 August 2003 at 8:32 PM
That's most impressive, AS. How did you get it so smooth? Is it done in the terrain editor (by numerous "smooth" clicks), or is it the source image for the latice? Or a combination of both? I've only experimented with latices a few times, and haven't had something that looks that good.
danamo posted Tue, 19 August 2003 at 9:12 PM
Yeah, how'd ya do it AS. Looks like ya sanded every pixel with 00000. sandpaper and then plated it. Very cool!
Ornlu posted Tue, 19 August 2003 at 9:54 PM
Just use a huge resolution in photoshop, preferably a multiple of the resolution you'll be using in bryce, then do a slight gausian blur, it will take the harshness off the pixelated edges. It's much less in editing the final model as in editing the original image.
AgentSmith posted Tue, 19 August 2003 at 10:25 PM
It's a combo of a few things, and...cheating. You really gotta have a 1024x1024 image with the image taking up as much of that as possible. Then I usually smooth something out like this in the terrain editor with at least 5 clicks and sometimes up to 20. It always varies. Then using the clipping bracket I will clip it, go render to check it out, go back and clip, go render to check it out....over and over, lol. The smoothing in the terrain editor will also effect the clipping, so try say, 5 smoothing clicks and then try clipping back and forth. If that wasn't good, click the smoothing 5 more times and try the clipping, over and over, until you get it where it looks the best. Rinse and repeat. Try to avoid going blind... And, the cheating? Postwork, lol. Just blend whatever is left of that that edge in/away. (I think I have a "before" pic here somewhere.) AS
Contact Me | Gallery |
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Credits | Personal
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"I want to be what I was
when I wanted to be what I am now"
AgentSmith posted Tue, 19 August 2003 at 10:41 PM
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
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"I want to be what I was
when I wanted to be what I am now"
danamo posted Tue, 19 August 2003 at 11:38 PM
Ah So! Arigato AS-san!
draculaz posted Wed, 20 August 2003 at 4:33 AM
LMAO!
mloates posted Wed, 20 August 2003 at 6:17 AM
Thanks AS! That helps!
catlin_mc posted Wed, 20 August 2003 at 2:17 PM
Excellent lattice work guys, and how long before we see the whole robot Shadow? Catlin
shadowdragonlord posted Wed, 20 August 2003 at 3:33 PM
Ahh, Catlin, the robot will be done, uh... Whenever they stop actually trying to make me WORK at work! Also, I'm not sure about all the kinematics involved, and since I started playing with Rhino, methinks I could do a way better job with way fewer polygons with that program. Have no fear, I do nearly all of my rendering in Bryce, though. So I'll work on it for you Catlin...!
catlin_mc posted Wed, 20 August 2003 at 5:07 PM
Oh! thank you so much shadow I can't wait to see it when finished. I got Rhino last year and still haven't managed to make anything decent with it. I think I should practice more but I find it sooo hard to drag myself away from Bryce.........lol 8) Catlin