krbtv opened this issue on Jul 17, 2000 ยท 6 posts
krbtv posted Mon, 17 July 2000 at 11:02 PM
Does anyone know what head dial parameters are used in order to get the Victoria Head Morph woman with the Red Hair ( the one called Anime - not the Faerie)? The woman I'm talking about is on the 2nd row, 2nd column. She's directly below the woman with the glasses. The picture can be found via the Millennium Woman page: (http://store.zygote.com/cgi-bin/miva?Merchant/merchant.mv+Screen=PROD&&Store_Code=ZP1&Product_Code=ps_pe017) Click the Victoria morph targets at the bottom of the page. I tried to create a woman like her and mine looked like a poodle. Thanks, Kimberly Brugier
LoboUK posted Tue, 18 July 2000 at 4:08 AM
The Anime-face dial is on the head of the Vickie figure - IIRC there was an updated figure released with a whole bunch of morphs for the face/body by Zygote. Check your camera settings as well, the default for the face camera is something silly like a simulated 38mm lens. This causes horrible distortion of the face - even on Posette. Set it up to about 60mm (as a minimum) and move the camera back along the z-axis. This will make the face look less distorted. Also remember that, if you crank most morph-dials much past 1, you will get strange and unexpected results :) Paul
krbtv posted Tue, 18 July 2000 at 8:19 AM
How do you set the camera for "Set it up to about 60mm"?
LoboUK posted Tue, 18 July 2000 at 8:30 AM
Switch to the face camera (and this works for any other camera as well - including the main camera). On the dials, right at the top, is the focal length. Double-click or click-drag to change the focal setting. Paul
krbtv posted Tue, 18 July 2000 at 8:59 AM
I couldn't find and "Focal Length" on the dials at the top. I switched to the face camera and selected head. The head parameters came up but their was no focal length. What exactly do you mean by "dials, right at the top"? Are these the parameter dials located to the right of the document window? Kimberly krbtv@home.com
krbtv posted Tue, 25 July 2000 at 6:21 PM
My character still looks ugly. Any other ideas?