SVicious opened this issue on Aug 26, 2003 ยท 8 posts
SVicious posted Tue, 26 August 2003 at 8:55 PM
I am trying to give the effect of hair and clothing blowing in the air. I do not paint clothing or hair on my figures I use the figures you get in poser. Is there a way of doing it I use poser 4 figures even though I have poser 5. and my mimic question is when I do a sound file and try to test it in poser the lips never even come close to sync with the sound file, I even typed the text in as well I get probably one up and down motion from the mouth by the time the sound file ends. How do you sync the voice up I plan to use voices in my next poser movie. Please help me out thanks Scott
Little_Dragon posted Tue, 26 August 2003 at 9:52 PM
Poser 5's dynamic hair and cloth will react to wind and movement. P5 includes a wind force deformer for this purpose. Dynamic hair can be grown/parented to any figure, including the P4 figures. Most of the existing dynamic clothing props have been designed for use with the P5 figures and Victoria, but they'll usually work with the P4 figures, with a little adjustment.
Other than P5's dynamics, you'll have to resort to magnets and morphs to simulate wind on conforming clothing and transmapped hair.
The pose files generated by Mimic should be in sync with the sound. Poser might not be able to play back the animation in real-time in its preview window, but the rendered movie should be fine. Try creating a quick test video by setting the Quality to "Current Display Settings", then play back the results and see if it's in sync.
SVicious posted Tue, 26 August 2003 at 10:17 PM
In regards to the clothing bit I use the millienium figures would it still work? I am new to the whole dynamic clothing bit can anyone give me a tutorial in dummy terms to help me learn it? Thanks the mimic deal worked
Little_Dragon posted Tue, 26 August 2003 at 10:49 PM
As long as you can scale the clothing to fit the figures without intersecting, it should work.
PhilC, nerd, and Render-lab have tutorials.
SamTherapy posted Wed, 27 August 2003 at 6:33 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=477779&Start=1&Artist=SamTherapy&ByArtist=Yes
Quarker's hair models in the Marketplace have morphs to simulate blowing about in the wind. I used "Silky Long Hair" in this pic. The link contains nudity.Coppula eam se non posit acceptera jocularum.
Jackson posted Wed, 27 August 2003 at 9:11 AM
Like Sam says, there are hair models with morphs for "swing" or "sway," back, left, right, etc. If the effect isn't strong enough I add to it with the Smudge tool in Photoshop. And, IMO, this type of hair (transmapped) renders about a gazillion times faster than P5's dynamic hair. Okay, maybe that's an exaggeration; maybe only a bazillion times faster.
SVicious posted Wed, 27 August 2003 at 12:34 PM
could you make morphs for other types of hair that have the swing, sway,back,left morphs?
SamTherapy posted Wed, 27 August 2003 at 2:53 PM
Yes, you could make your own morphs with magnets. It's a bit of faffing about but it's achievable.
Coppula eam se non posit acceptera jocularum.