Geekholder opened this issue on Jul 20, 2000 ยท 7 posts
Geekholder posted Thu, 20 July 2000 at 2:41 AM
LoboUK posted Thu, 20 July 2000 at 3:38 AM
Hmmm, not one I've seen before but, from your description of the geomCustom entry for that claw, I suspect that you are right and that there is a complete copy of the Mandroid in there. Have you tried comparing that geomCustom entry with the others? It might be as simple (and as long-winded) as simply deleting everything in the geomCustom entry except what's needed for the claw. Paul
Lemurtek posted Thu, 20 July 2000 at 3:53 AM
This is just a thought, try doing the spwan props part without using the add all command. I ran through your checklist and I did get the same thing, i.e. an extra copy of the object in the CR2. When I've used spawn props, I've never used the add all button, I think it's adding a second copy of the groups.
bloodsong posted Thu, 20 July 2000 at 10:55 AM
heya; yeah, i had this... but only because i forgot to delete the original obj after spawning the props... i think. when you do the grouping tool thing, select the grouper (?? ;) ), and see if there is already a list of groups in it. if so, you don't need to do anything else. you only need to define new groups if they aren't there. ya know?
davo posted Thu, 20 July 2000 at 11:54 AM
After I import the obj, I hit the gouping tool, usually one part turns red, I click on "NEW GROUP" and type anything (it's not important what name you give it, I usually put an "x"), now the entire obj turns black, then I click the spawn props button, after the props are spawned, I close out the grouping tool and select the original obj and delete it. I think the part about you "selecting all" is creating hte problem. Now that you'll overcome that problem, be sure to give the correct rotation order to the parts before you create a new figure. Davo
Geekholder posted Sat, 22 July 2000 at 12:09 AM
Thanks everyone, adding all polygons before spawning props was the problem. I'm not even sure why I thought I had to do that. The mandroid is coming along nicely now, setting joint parameters and so forth.
bloodsong posted Sat, 22 July 2000 at 6:23 PM
heyas; davo: what you are doing is this: when you select the grouping tool, the first group turns red (its name should also appear in the group name slot). when you click on create new group, you start a new group, to which you are supposed to add polygons. since you don't add any, i think this is an extra step you don't need. instead of that step, click on the name of the group, to see the drop down list of all current group names. or, better yet, tell it to display all non-grouped faces, so you can see if anything is not in a group. cool, geek!