tom_b opened this issue on Aug 31, 2003 ยท 6 posts
tom_b posted Sun, 31 August 2003 at 11:30 AM
Hello, I have a newbie question. lets say I have two poser figures and i want to have them shake hands in an animation. I grab both guys and twist them so they face each other then I stick out each right hand make a keyframe to iniate a handshake animation. Now instead of moving the hand to the second location of each figure I would like to glue the hands together so that when I move one hand the other locks in and follows. Any help/tutorials to help. Thanks, tom_b
Tashar59 posted Sun, 31 August 2003 at 12:00 PM
Parent one hand to the other. Select one hand, Figures>Set Figure Parent, to the other hand. Should work.
tom_b posted Sun, 31 August 2003 at 2:32 PM
When you raise the hand up the whole body flies up or when you lower the hand the whole body goes through the ground. What else should I be doing?
Little_Dragon posted Sun, 31 August 2003 at 6:26 PM
First, tell Bam-Bam to cut back on the steroids (sorry, old Flintstones reference). Do you have IK enabled on the arms? (Figure menu --> Use Inverse Kinematics)
tom_b posted Sun, 31 August 2003 at 6:58 PM
Actually, that was a good analogy. No, I have ik disabled on the feet and arms of nboth characters. If the child has IK on (feet and arms) then nothing is changed from the bam bam effect. The parent shakes hand the the child is listed up in a statue like movement If the parent has IK on, then the hands are frozen at the position and they cannot shake hands and the shoulders and everything else twists up into a giant knot.
lesbentley posted Sun, 31 August 2003 at 8:42 PM
Turn OFF IK for the arm of the first figure, turn ON IK for the arm of the second figure. In the Hierachy Editor drag and drop the hand of the second figure on top of the hand of the frirst figure, close the Hierachy Editor. Moving the first figures arm should now move the arm of the second figure.