Just an idea I've been playing with for years, only got it right one time with my Evil Empire pic. This right here is a fractal-driven terrain, of course... But when I rendered it with a new city-like texture, it actually turned out pretty cool! 1024x1024, the original render was 2000x1333, but I chopped it in half and EQ'd it in Photoshop. I'm curious if anyone else is doing terrain-based cities these days, and would like to see anyone else's progress? (note, this isn't a finished pic, just a test really!)