Maveris opened this issue on Sep 12, 2003 ยท 44 posts
Maveris posted Fri, 12 September 2003 at 4:46 AM
Hi, First of all sorry for my poor english. I hope you can understand this post. I really appreciate the DAZ figures (high quality at low price) so please don't misunderstand: this is not an attack to DAZ Developers. Cross talking is my problem and I think that many users have this problem. I read all about it (I think) and I really say Thank you to Rob Whisenant and Charles Taylor for the informations. I appreciate the evolution of the Millenium figure (Inject morphs system) but I have the same problem: I can't handle the full body morph in a scene that have V3 and M3. After few experiment (I'll try to use the Null figure without solution) I think that I discover a very simple and plain solution: The main problem are the declarations of the figures and the deltas headers, for example you have "Figure 1", "actor BODY:1", "actor head:1" and so on... Poser keep an index when you load a figure... :1 for the first figure, :2 for the second, etc. So I make a little experiment: I delete all the reference from the cr2 (figure) and the pz2 files (Inj, Rem, hide and unhide)... So a declaration like: . . . actor rShin:1 { channels { targetGeom PBMAnkleSpandex { name AnkleSpandex interpStyleLocked 0 valueOpDeltaAdd Figure 1 BODY:1 PBMAnkleSpandex deltaAddDelta 1.000000 valueOpDeltaAdd Figure 1 BODY:1 PBMSpandex deltaAddDelta 1.000000 indexes 124 numbDeltas 815 deltas { . . . is saved as . . . actor rShin { channels { targetGeom PBMAnkleSpandex { name AnkleSpandex interpStyleLocked 0 valueOpDeltaAdd Figure BODY PBMAnkleSpandex deltaAddDelta 1.000000 valueOpDeltaAdd Figure BODY PBMSpandex deltaAddDelta 1.000000 indexes 124 numbDeltas 815 deltas { . . . With this modification (files without specific number reference) you don't have cross-talk because Poser assign the right number to the right figure. I don't know if this is the only solution... or if this solution is the best solution. It's also totally possible that the DAZ method is correct and that I'm deadly wrong... But please, if you think that this work, made an upgrade for us. (I don't think that is impossible... Simply replace "Figure 1" with "Figure", "actor BODY:1" with "actor BODY", etc.). Sincerely, Mav :)