Forum: Poser - OFFICIAL


Subject: Tutorial on creating 100%-painted textures?

fauve opened this issue on Sep 14, 2003 ยท 12 posts


fauve posted Sun, 14 September 2003 at 11:20 AM

I usually make textures for my figures by incorporating photo elements, then altering or painting over them. Now I'd like to try making a figure texture that is completely hand-painted with no photo elements, but I'm not quite sure how to begin. Does anyone know of a tutorial which offers pointers on how to paint a non-photoreal figure texture (like Samildanach's, Tifft's, DeviantDesign's, etc) completely from scratch? Thanks!


n0s4ra2 posted Sun, 14 September 2003 at 12:11 PM

Hi
I really like the hand painted textures; I have made a few myself.
I found a good tutorial that helped me a lot. Its over at www.cgtalk.com
http://www.cgtalk.com/showthread.php?s=&threadid=56847


tom_b posted Sun, 14 September 2003 at 12:26 PM

wow... can this be added to the tutorial section here?


n0s4ra2 posted Sun, 14 September 2003 at 12:28 PM

Its not mine so I dont know. Here are some more. http://www.cgtalk.com/showthread.php?s=&threadid=77484


fauve posted Sun, 14 September 2003 at 12:29 PM

This is exactly the kind of tut I was looking for... thanks so much, n0s4ra2! I wonder if the artist is planning to do one for bodies, also.


n0s4ra2 posted Sun, 14 September 2003 at 12:43 PM

I would also like to see a tutorial for the body. I am looking threw some I have book marked now. If I find anything good I will post it here, please if someone does find one along the lines of the one above let me know.
Thanks
And your welcome fauve


BazC posted Sun, 14 September 2003 at 4:25 PM

Great links thanks - Baz


fauve posted Sun, 14 September 2003 at 6:01 PM

Well, now I've managed to get started, at least. :-) Thanks very much for the tutorial links! It's really interesting how different the techniques are for painted maps as opposed to photo maps. I really like the look of the painted maps; some of the most beautiful and original figure textures out there are painted ones, like Ecstasy's. It gives you a lot of room for creativity.

The project I'm working on is a set of two textures, a map for V3 and one for M3. It's not likely they'll turn out to be anything too amazing, but if they're at least okay-looking I'll put them in Freestuff (or rather, I will put them on my list of things to actually finish up, put in order, get in zip files, and then put in Freestuff.) I don't think there's a free M3 texture out there yet.


fauve posted Sun, 14 September 2003 at 6:02 PM

Sorry about that!


Tashar59 posted Mon, 15 September 2003 at 1:37 AM

The Skin Textureing forum at RDNA has some great tuts for painting.


sinsister posted Tue, 16 September 2003 at 6:29 AM

Here's a tutorial by Ecstasy: http://www.renderosity.com/messages.ez?Form.ShowMessage=750364 he's got a way better way than my paint, render, swear, repeat methods s Roses, .[S].


fauve posted Sun, 05 October 2003 at 12:36 PM

But, wow, the results you get from paint, render, swear, repeat! :-)