Netherworks opened this issue on Sep 14, 2003 ยท 5 posts
Netherworks posted Sun, 14 September 2003 at 11:39 PM
I'm toying with the idea of using Python to simulate the P4 Material Window in Poser 5. I think it would help transition P4 people to P5 and also helpful when I'm making content compatible with P4. What do you think of this, or am I quite mad?
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ockham posted Mon, 15 September 2003 at 8:09 AM
Hmm. One of the reasons I don't spend much time in P5 is the whole node business; I partly understand it, but it seems like a lot more trouble for no real gain in the realms where I use Poser. I'd probably get into P5 more if I could use the familiar mtl dialog. But my tendencies are not typical, because I'm more of a technical illustrator than an artist. For the artists, I suspect they'd be better off jumping into the deep end of the pool, and learning the more complicated and more flexible actions right away.
smiller1 posted Mon, 15 September 2003 at 10:18 AM
I don't know what users find so difficult about nodes. Nodes is what I love about P5. They are not so difficult. Are you mad? Nah, just, like most people, resistant to change.
stewer posted Fri, 19 September 2003 at 12:43 AM
>Nah, just, like most people, resistant to change. Bingo. I think the script is a great idea. While I think the Material Room is the best thing since procedural texturing, there are a quite a number of people who don't want to learn it. Such a script would help them a lot.
smiller1 posted Fri, 19 September 2003 at 4:00 AM
There are conformers and trouble-makers. If it wasn't for the trouble-makers, we'd still be living in caves.