Forum: Poser - OFFICIAL


Subject: Frustrating beyond any excuse

millman opened this issue on Sep 17, 2003 ยท 21 posts


millman posted Wed, 17 September 2003 at 6:45 PM

Trying to figure out how to use poser, found out from tech support that there IS no way to assign an object as a light source, file allocation is a bloody mess. Back to POVray? or is blowing it out of the computer a common occurrance?

To be honest, the program might be useful if the docs didn't remind me of the doc that comes with windoze, "Here's how to install it, for another $999.99 plus tax, we'll disclose the basics."


mateo_sancarlos posted Wed, 17 September 2003 at 8:20 PM

Give it time. Slow learning curve, but you may find it's better than POV-Ray for character animation.


millman posted Wed, 17 September 2003 at 10:14 PM

Animation is the least of my concerns, the bloody thing won't let me put a light, as in a kerosene lamp sitting on a table, and the object itself furnishes the illumination. I need spherical illumination from a source that I can designate, give an xyz location to, and control the light falloff. Is there any other program besided POVRay that will do that?


Scarab posted Wed, 17 September 2003 at 10:16 PM

Have you tried any of the omnidirectional lights with Poser? Scarab


arfarfarf posted Wed, 17 September 2003 at 10:48 PM

Attached Link: http://user.txcyber.com/~sgalls/

Before you give up, While you'e stuggling through the learning curve, there's a freeware bridge between Poser and POV called PoseRay. You can take advantage of Poser's quick setup time on figures, and import that model into POV to do your light work.

millman posted Wed, 17 September 2003 at 11:04 PM

Put one inside a building without knocking out a wall then tell me how you did it. It seems a small flaw, but it's a fatal one. the spotlight inside a kerosene lamp looks worse than no light and a pitch black interior. Had I known that there was no way of putting a point source of light and assigning it to an object, I would have saved my money and bought something that would.


millman posted Wed, 17 September 2003 at 11:27 PM

Thanx for the PoseRay tip, I'll give it a shot, but was kinda hoping to be able to get away from manually writing a scene file.


arfarfarf posted Wed, 17 September 2003 at 11:50 PM

Check out the poser tutorials here, there's a couple on lighting. Nerd3D has one on volumetric lighting using Poser 5. you can fiddle around with ambient colors of objects to make them appear to glow, turn off their ability to cast shadows in order to make them appear as a light source. Spot lights can be XYZ positioned and aimed within Poser. I would try using multiple aimed spotlights outside and around the light source of your oil lamp, with the simulated light source object having a bright ambient color. "Global Illumination" in Poser isn't what you're used to. This effect is being simulated by placing a sphere of multiple, low-intensity infinite lights around the scene (sometimes as many as 20 or 30 lights). The "global illumination" light sets for sale at DAZ3D use this technique. The "ultimate fire" package in the market place is based on simulating a light source using aimed and positioned spot lights and works rather well. Every program has it's learning curve. Some just take more fiddling around time than others. :)


arfarfarf posted Thu, 18 September 2003 at 12:19 AM

Not to keep blabbing, but here's an example of what I'm talking about

stewer posted Thu, 18 September 2003 at 1:53 AM

You can come quite close by using two spotlights at the same position, both with an opening angle of 180 degrees.


stewer posted Thu, 18 September 2003 at 1:56 AM

rendered

stewer posted Thu, 18 September 2003 at 1:57 AM

setup

arfarfarf posted Thu, 18 September 2003 at 2:14 AM

Great job stewer! I'm glad we have the forums.


TrekkieGrrrl posted Thu, 18 September 2003 at 2:26 AM

Hey Stewer, that's a N E A T trick! Thanks for the idea!

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



Phantast posted Thu, 18 September 2003 at 5:02 AM

Yes, but it's ludicrous to have to resort to such patches. It's best to think of the Poser renderer as a quick preview tool only, and rely on exporting Poser figures to a proper rendering program.


chriscox posted Thu, 18 September 2003 at 12:11 PM

I tried using 2 lights set to 180 degree a while ago, but the shadow maps seemed to only be generated out to about 160 degrees 8^( (at least that's how it works in P5). Ray traced shadows in P5 go to 180, however, I generally dont care for the real sharp edges that you get with ray traced shadows. Chris Cox

Chris Cox



millman posted Thu, 18 September 2003 at 6:09 PM

Here's the effect I'm unwilling to give up. The light source is at the upper edge of the dark collar at the base of the chimney. Lighting isn't everything, it's the only thing.

Niles posted Fri, 19 September 2003 at 6:58 AM



raven posted Sat, 20 September 2003 at 3:30 PM

Attached Link: http://www.romanceworks.com/FIRE/Freebie.htm

It's a similar hack to stewer's, but in the freestuff is a psuedo-omni light by lesbently that is made up of quite a few spotlights. Might be worth a look. Or have a look it RomanceWorks Ultimate Fire item (in the marketplace) or try their freebie candle at their site.



KateTheShrew posted Sun, 21 September 2003 at 11:28 AM

This is why I only use poser to set up the scene and then render it in another application - one that has better lights.


millman posted Sun, 21 September 2003 at 5:32 PM

Hmmmmm. Using multiple programs to come up with a throwaway illustration for a flyer doesn't really appeal to me. Fortunately, I don't often need people, so maybe sticking with POV makes the most sense, even though the hand typed part of the latest is now 1800 lines plus long. Three weeks, probably 2500 lines before I'm done, and five minutes of glory and "what's next". If anyone has noticed, a real kerosene lamp will throw a bright ring on the ceiling of the room it is in, and I've finally gotten that to come out too. Life is a roach when you remember too many little details. Richard