I posted another of these artifacts made from a drawing a few days ago and there were requests for my tecnique. I was unable to reply right away as my phone was out due to a windstorm. so here goes... I marqied the object out of its background using PS and duplicated this layer I then used the dodge & burn tools to lighten the foreground parts and darken the backbround parts of the statue. I put a black background on this layer and applied this picture in the terrain editor. I then took the othher unmodified PS layer on a transparent background and applied it to the terrain as a 2D picture texture. You have to reduce the thickness 0f the object to get it right. In effect it is more of a relief then a statue, It only looks right from the front. perhaps if there were pictures of the back and sides of an object it would be possible to make a properly proportioned 3d object this way out of 4 terrains,placed at 90 degrees to each other at the corners respectively. Ken