DAZ3D opened this issue on Sep 22, 2003 ยท 49 posts
DAZ3D posted Mon, 22 September 2003 at 3:05 PM
Attached Link: http://www.daz3d.com
We are in the middle of preparing the first update to Michael 3.0 which we hope to release within 10 days from now. We have several items that we've found and have corrected. We also are open to hearing any of the possible *technical issues* that you, the customer, may have found. Below is a list of known items that are being addressed in this first update. If you are aware of anything not listed here that is a technical issue and not a matter of aesthetics or other subjective feedback, please post it as a reply here in this thread and our production team will make note of the valid items mentioned.NOTE TO THIRD PARTY DEVELOPERS: The last item is of particular importance to 3rd party developers who are making use of morph targets which affect those regions as these are having to be redone due to the lack of symmetry that is being corrected.
Thank you in advance for your patience and honest feedback. We plan to keep working on Michael 3.0 until he's every bit as solid as his DAZ counterparts.
Sincerely,
The DAZ Team
www.daz3d.com