Edgar opened this issue on Jul 29, 2000 ยท 4 posts
Edgar posted Sat, 29 July 2000 at 10:29 AM
So I've got the character built. Made in Carrara. Got all the seperate body parts. Put it into Poser. Assembled with the Hierarchy editor. Lined up all the joints (big 'ol pain in the ass!)... The character is done with the exception of textures... Haven't done much exploring with it yet, but the results I have ended up with are hideous! I have Painter 3D, which I was planning on using... Just wondering if anyone has any starter points... A few things to mention. Right now, when the body parts are imported from Carrara to Poser they are not scaled. I did the scaling in Poser and then created the new figure... Also the mapping mode I used in Carrara was the Full Box mode. Don't know that either of these factors have anything to do with making textures in Painter or any other program, but they were necassary for the primitive, tmeporary textures I created. Any ideas, suggestions...? Anyone?... Beuller?