Forum: Poser - OFFICIAL


Subject: Alternate Prop geometries?

kuroyume0161 opened this issue on Oct 10, 2003 ยท 10 posts


kuroyume0161 posted Fri, 10 October 2003 at 2:42 PM

I'm currently creating a prop of which parts should be able to be exchanged for other parts. For instance, this prop is a stand and I'd like the "feet" to be changed to different types. Don't want morphing, just alternate geometries for this and other parts of the model. Should it just be separate parts (geometries) that can be loaded separately? Or should it be a figure (CR2) with alternate geometries listed? Caveat is that the alternate parts will not have the same number of vertices/polygons and will have different texture maps. There are no "moving parts" - bone/joint requirements. Just want to be able to swap parts to allow variety without creating a new full model for each one (which stands at 24 varieties so far by intermixing parts). Thanks, Kuroyume0161

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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