tastiger opened this issue on Oct 11, 2003 ยท 3 posts
tastiger posted Sat, 11 October 2003 at 4:19 AM
Ok - I load Mike 3 (With latest Service Packs)then add all body morphs and all head morphs, any texture you like and some hair - hit render and Poser 5(SR3) just sits there "adding objects". Mike renders fine if no morphs are applied, just that this is the first time I've applied all morphs. I'm running an AMD 2000+, 1 gig ram, 128 meg video card, Windows XP Pro and of course Poser 5 SR3. I only have one runtime directory. Anyone else had this problem?
The supreme irony of life is that hardly anyone gets out of
it alive.
Robert A. Heinlein
11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 3.50 GHz
64.0 GB (63.9 GB usable)
Geforce RTX 3060 12 GB
Windows 11 Pro
KarenJ posted Sat, 11 October 2003 at 6:06 AM
What kind of hair are you using? I have heard that some of the Neftis hair has problems rendering in Firefly. I have similar system to you and mine has no problem rendering M3 fully loaded with clothes and some Daz hair in Firefly...
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
lynnJonathan posted Sat, 11 October 2003 at 6:06 AM
Try not useing "ALL" the morphs. Mike 3 has alot of polygons and those body morphs have alot more polygon info as well. I'd bet it's just an overload for Poser 5 and the renderer. "adding objects" may mean it's loading all those morphs as well.