angie opened this issue on Aug 02, 2000 ยท 6 posts
angie posted Wed, 02 August 2000 at 10:28 PM
Hi, I am new to poser4 and I cant seem to get the bloody hair to stay attached to the figure when I pose it. Help?? Please. Thanks Angie
Bladesmith posted Thu, 03 August 2000 at 12:13 AM
First thing to try would be: select the hair, then go up to "figure", and select "conform to..."...this will put you in a separate window where you can choose what figure it will conform to, typically figure 1. If that doesn't work, select the hair and hit "object", and hit "change parent". It will give you a list, scroll down until you see figure 1's head, and select that. One or the other should work. I am a bit new to poser also, so if someone out there can add to this, please do. Happy posing.
Nance posted Thu, 03 August 2000 at 12:53 AM
Some posted hair models were not positioned properly before they were converted to Poser .hr2 files. (uh, like several of mine) This results in the hair flying off the head when a new pose including properly positioned hair is applied. And (forgive me, but you did say you were new) make sure the hair is actually "Parented" to the figure's head.
LoboUK posted Thu, 03 August 2000 at 3:53 AM
After positioning and reparenting the hair, put it back into the library (with exactly the same name) so that it "locks" into position the next time you use it. And there is a brand new technique, created by JAFO, which you might like to use for long hair. Instead of parenting it to the head, parent the hair to the neck and ensure you select "inherit bends". This makes the hair behave in a much more realistic way. Paul
melanie posted Thu, 03 August 2000 at 9:02 AM
Bladesmith, not all hair is conformable, many of them are only parented to the head. If you try to conform a non-conformable hair object, it'll fly off to the floor or somewhere. Check to make sure it will conform first. I would try to parent it to the head. Melanie
msurges posted Fri, 04 August 2000 at 3:58 PM
Paul, that is brillant! (runs off to try) m.