JC_01 opened this issue on Oct 14, 2003 ยท 16 posts
JC_01 posted Tue, 14 October 2003 at 9:07 PM
JC_01 posted Tue, 14 October 2003 at 9:09 PM
aprilgem posted Tue, 14 October 2003 at 10:25 PM
Actually... it looks a little warped, but I can see why. Where there are shadows on her nose in the image, there would be valleys in the terrain, so the light would hit it all wrong and draw new shadows and highlights. For something like this to work, the lighting on the image you use would have to be straight on.
Ornlu posted Tue, 14 October 2003 at 10:45 PM
I agree, this effect only works with monochromatic images whichhave direct lighting from the camera only.
JC_01 posted Tue, 14 October 2003 at 11:05 PM
aprilgem posted Wed, 15 October 2003 at 12:02 AM
Um... actually, I meant the original image shadows and not the ones made by Bryce, but that does look a little less warped.
Gog posted Wed, 15 October 2003 at 5:27 AM
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
shadowdragonlord posted Wed, 15 October 2003 at 5:29 AM
Gog posted Wed, 15 October 2003 at 5:32 AM
Have to agree with you SDL, I've made some faces using SPline patches in MAx and it is literally a week of solid modelling to get something almost decent
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
JC_01 posted Wed, 15 October 2003 at 11:58 AM
LOL yea you guys should see this one from the side.....LOL I looked at it and was like EWWWWWWWWWWWWWWWWWWWW LOL
Rayraz posted Wed, 15 October 2003 at 2:05 PM
I wanna see the "EWWWWWWWWWWWWWWWWWWWW" render :) The easiest way to make this 3d-ish would be to model a head and then use a UV mapper to map the photo on it as texture. but still then it would only look good from the front, because the texture is made from only the front of the face. I can't help you much with the details of this, because I've never actually used a UV mapper, but if you want to model a head check out the recent tutorials in 3DWorld magazine. Those are really great, they helped me a lot. Also, your first head might not look very good as a head is super hard to model.
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JC_01 posted Wed, 15 October 2003 at 3:13 PM
JC_01 posted Wed, 15 October 2003 at 3:32 PM
LMAO honestly??? I was just thrilled to get the picture to line up the the bumps on the terrain....LOL that was an experiment for me in playing with settings in the editors....lol the only one i did before this one was the tea cup i made right before my obp folders crashed...LOL (now if i could just get a decent model of a face or figure out a way around this problem, i could actually put some things in my pics besised houses and trees...LOL)
Rayraz posted Wed, 15 October 2003 at 4:23 PM
ROTFLMAO!!! Talk about mutated freak :) I liked the face on version of the woman better :)
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shadowdragonlord posted Wed, 15 October 2003 at 4:24 PM
Damn the crashing of OBP folders. Damn that crashing straight to oblivion!
JC_01 posted Wed, 15 October 2003 at 10:43 PM