Colm_Jackson opened this issue on Oct 16, 2003 ยท 10 posts
Colm_Jackson posted Thu, 16 October 2003 at 9:31 AM
Trick or treat, its Shocktober at Runtime DNA, and to rev up the scary, and make it just a little hairy comes six very versatile and incredibly textured morphing masks that fit Victoria 1, 2 and 3, Michael 1, 2 and 3, and Stephanie! Take your pick from Werewolf, Vampire, Skull, Native American totem, African tribal and Balinese and whats makes it great is that these textures fit all masks for each figure.
Colm_Jackson posted Thu, 16 October 2003 at 9:32 AM
Colm_Jackson posted Thu, 16 October 2003 at 9:33 AM
jade_nyc posted Thu, 16 October 2003 at 10:13 AM
oh this is just perfect for something I'm working on! Great job Colm and Traveler!!!
a_super_hero posted Thu, 16 October 2003 at 2:05 PM
I am definatly interested in it, but I would like to see some untextured masks, particurly for front, side and top view. I am wondering about how useful it would be for making superhero like masks and cowls. Thanks, Super
Crescent posted Thu, 16 October 2003 at 2:48 PM
I am definitely interested in it, but I would like to see some untextured masks, particurly for front, side and top view. I am wondering about how useful it would be for making superhero like masks and cowls.
I second that!
Colm_Jackson posted Thu, 16 October 2003 at 3:33 PM
Thanks all...:) The mask would be pretty good for superheros. You can pretty much put anything on it and it is really easy to texture as it has been relaxed with Deep UV which means there is little or no distortion. For example a Spiderman mask would look as it should. It wouldn't work as a cowl though as it fits directly onto the front of the face. Although that is a great idea! Colm.:)
Colm_Jackson posted Thu, 16 October 2003 at 3:38 PM
Oh... One more thing... If you go to the product page on DNA and scroll down to the bottom there is a list of sample images. You can see an untextured render there plus you can download the UV map also.:)
pendarian posted Thu, 16 October 2003 at 11:31 PM
This is just too awesome Colm!!!
WadeTripp posted Sun, 19 October 2003 at 1:14 PM
I was very unimpressed by the masks. There was no mouth disappearing morph. The textures had no MAT files, it just seemed like half of the characters mesh was cut off from the heads of the models V1/2/3 and M 1/2/3 and then smoothed. I have to give this a large thumbs down