Aye, here's a quick (hour-and-a-half) render of an alien dragon head I've been working on. THe concept is ages old, it's tattooed on my back and has been since 2000. Making it in 3D has been elusive, until tonight. I did this model in Rhino in about 15 minutes. Tools used : Sweep2, and Mirror. There are some bad seams, and it's only going to get better, but I wanted to see it rendered soooo bad! Let me know what you think...! The model is almost done. I'll do the boning later, in Lightwave, and after that the sky's the limit! Look forward to seeing fully animatable, ORIGINAL, dragon models... This is one of the reasons I got into 3D in the first place. I love the DAZ models, but could never use them in my own "original" art. Bryce 5 render, Rhinoceros for all the modeling. 165 radial lights produce the sweet, soft shadows, and the ridiculous render time... Next up I'll make the jaw separate, and posable. I am not trying to look down on people who don't model their own stuff, although I find it unacceptable I know not everyone has access to Rhino. But I am trying to push myself, and part of that is making all of my own props and materials. Entire scene done by me. No cloning-of-other-artists necessary, this time. (sorry, Vasquez!) ((GRINS!))