Forum: Bryce


Subject: Character Texturing Experiment - Feedback Please

mloates opened this issue on Oct 22, 2003 ยท 17 posts


mloates posted Wed, 22 October 2003 at 3:38 PM

I've been experimenting with texturing characters in Bryce, tyring to find a combination that gives a good degree of realism. Any advice on methods you use or any tips you've found along the way (for those of you that use import Poser characters to Bryce) would be great. I have searched through the forum and found most of the links to tutorials talking about this. Now, I'd like some ideas as to what could be improved.

To keep things simple, I'm only using V3/M3 with their standard textures and a very basic "pose". The image is rendered with default AA. There is a 143 light dome as well as a HDRI sphere (mainly to give some reflection/depth to the eyes).

Feedback would be appreciated!