Forum: Poser - OFFICIAL


Subject: P5 dynamic hair: a possible bug

marco-xxx opened this issue on Oct 23, 2003 ยท 3 posts


marco-xxx posted Thu, 23 October 2003 at 5:13 AM

After saving dynamic hair in library with a character and loading it in another scene, if I use dynamics with do collision checked, the computer hang (or perhaps the calculation take so long time that it seems hang); the problem doesnt arise if I save the character as .PZZ (or .PZ3) and import it via File>Import>PoserDocument. The problem arises also if I save the hair alone (with skullcap). Does someone have the same problem? I hope you understand what I wrote: Im Italian and my English isnt very well.


stewer posted Fri, 24 October 2003 at 9:06 AM

Does't happen here (P5, OS X).


gkruts posted Sat, 25 October 2003 at 11:05 AM

I don't think it is a bug. I've been playing with dynamic hair recently, and calculate dynamics with collision on takes a lifetime to run. I suspect that when you load the prop (or character with the hair), Poser tries to recalculate the hair. When you import the file, it does not. I made two CR2s, one with dynamic hair and one without, and there is a HUGE difference in load time between the two.