jabbiati opened this issue on Oct 24, 2003 ยท 7 posts
jabbiati posted Fri, 24 October 2003 at 2:08 PM
jabbiati posted Fri, 24 October 2003 at 2:10 PM
Since I can't edit my post, here is a correction: I meant the texture on the cliff on the LEFT has lousy texture. Not that the others don't... :-)
Sharleen posted Fri, 24 October 2003 at 2:28 PM
My only suggestion would be to experiment a lot in the texture editor. If that doesn't come up with a decent texture, take some digital pictures (if you have a camera, or scanner) and plug them into your materials library. Lots of experiments eventually give you what you want. And yes, it can be frustrating and time-consuming at times, but worth it! :o)
pakled posted Fri, 24 October 2003 at 2:34 PM
hmm..as I understand it, textures (mats) are assigned to individual objects. Sometimes a slight variation from one object to the next in terms of mats might look like a transition, but as for actual 'blending', I'm not aware of it (tho I'm hardly the expert..;)
If you create a Terrain, there's a terrain editor that will allow you to manipulate terrains in many ways, smooth/unsmooth, there's about a couple dozen different functions just on the initial page (not on a machine with Bryce, so I'm a little vague..;)
So far, you're off to a good start. It almost looks like a sailing ship out there (there are models you can import), I'd say experiment with skies (also affects lighting, which can change the mood), moving the sun/moon around (if you're in the sky mode, there's a black ball with a light spot..move that around, and watch the picture change). Filling up the endless horizon's my biggest sticking point; I resort to all sorts of tricks to avoid it (camera angles, 'convenient' mountains, etc..;)
Mat choices (you get dozens with the basic package, and there's hundreds more out on the web, look for Lunariad, Wolfies' Den, Sefi, and more..just for starters)..I spend a little too much time figuring out what mats to use for each item, but it can contribute needed detail to whatever you're working on
Finally, just browse on through the Bryce gallery, see what you like, and ask yourself what makes you like something. Stop here often, and read how people fix, or learn new things every day. If you're serious, there's a book called Real World Bryce that will tell you everything (well, almost) that you need to know. You can also go to other galleries (The Bryce Forum gallery is a fave of some folks here..but you didn't hear it from me...;)
hope this gets you off to a good start.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
brittmccary posted Fri, 24 October 2003 at 2:48 PM
jabbiati posted Fri, 24 October 2003 at 3:05 PM
wow - thanks for the tips! I'll look into it all... Jim :-)
catlin_mc posted Fri, 24 October 2003 at 3:23 PM