Forum: Poser - OFFICIAL


Subject: Importing alternate geometry in proper scale and location?

kuroyume0161 opened this issue on Oct 26, 2003 ยท 14 posts


kuroyume0161 posted Sun, 26 October 2003 at 4:30 PM

Hi all, This is step 2 of my evermore complicated project. :) I have a base object which has been imported at the appropriate "std figure height percentage" and saved. Now, the alternate geometries must be imported properly and exported. There is a problem with getting them to the correct locations without just guessing. I have no idea what values are expected in the Offset and offsetting once in Poser (x/y/zTrans) does not seem to stick to the exported object when reimported. As this is my first time dealing with alternate geometries, have no idea what will work and what won't. They were originally exported with the proper origin and import back into the original program (C4D) with the proper origin. But, Poser seems to ignore this and places them either "on the Floor" or centers the geometry (which is not where the actual origin is). Hints, tips, pointers, tutorials, information, anything!!! ;) Thanks, Kuroyume0161

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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