OK, I'm faced with the task of creating a 3D model of my company logo. I'm decticing whether to import it as a vector file into the spline modeler or do it in the vertex. I've tried in Rhino and, it's not working out right for me.
My boss wants the face of it to be beveled like it is now in 2D. I've tried in the spline modeler, bet I can't get it to happen.. Any ideas or solutions???
This is a low res export from illustrator of the vector drawing I'm dealing with.