Forum: Poser - OFFICIAL


Subject: extremities

Burnart opened this issue on Oct 29, 2003 ยท 5 posts


Burnart posted Wed, 29 October 2003 at 4:33 AM

I made some conforming shoes for the toon kids models. Everything seems to have gone ok but when I apply an existing pose or a walk cycle from the toon kids library the toe bone ignores any bend rotations. The shin and foot rotations work fine. I can go and reset it manually with fresh keyframes for the shoe model rather than the controlling model but it defeats the purpose of conforming models. Has anyone else had extremities behave strangely? - more importantly how do I solve it? (Thanks in advance.)