musicmajor111 opened this issue on Nov 02, 2003 ยท 8 posts
musicmajor111 posted Sun, 02 November 2003 at 5:10 PM
Hi all,
I'm sure this is a very elementary question, but what is the best way to import obj files from Poser into Bryce? When I import most Poser figures, most of the textures are fine, but when I go into the materials lab, the specularity is set to 100% and therefore I cannot increase it anymore. Also, the eyeballs appear entirely white. How can I fix this?
Thanks for any info anyone can give.
Brian
P.S. I am using Poser 5 and Bryce 5.
catlin_mc posted Sun, 02 November 2003 at 5:36 PM
Do you run your exported Poser model through Grouper before importing it into Bryce?
BOOMER posted Sun, 02 November 2003 at 5:36 PM
You need to get your hands on a program called grouper. Do a search in renderosity for it.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
EricofSD posted Sun, 02 November 2003 at 5:37 PM
The eyes are white because that's the default texture for the clear shell around it. Select the shell and give them a glass texture. Best way is to export from Poser as .obj and then open Grouper and convert the mesh to a grouper obj, then use that for your import. There are a few tuts out there to deal with transmaps and transparency blending. I think AS will be putting that together in the backroom.
catlin_mc posted Sun, 02 November 2003 at 5:44 PM
catlin_mc posted Sun, 02 November 2003 at 7:38 PM
Attached Link: http://www.castironflamingo.com/home/index.html
Here's the link where you'll get Grouper. 8)musicmajor111 posted Sun, 02 November 2003 at 7:59 PM
Does grouper run on OSX? I am on a Mac with Poser 5 and Bryce 5 for OSX.
Gog posted Mon, 03 November 2003 at 7:04 AM
I usually use .3ds as the export, don't use grouper and it textures ok in bryce, other then hair. (I tend to paint over the hair on stills anyway)
----------
Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.