Forum: Poser - OFFICIAL


Subject: The pupils still won't Go away Lobo :(

DarkEden opened this issue on Aug 08, 2000 ยท 7 posts


DarkEden posted Tue, 08 August 2000 at 9:57 AM

The pupils still won't go away. I'm using a standard p4 Female with no morphs on at all and with a new textur to the eyes. I have sett all colors to white in the Material Menu on the Pupil, eyeball, iris, Pupils, eyeBall but still nothing.. i have a picture with the eyes i'm wanna use and how they look now rendered. As you se on the eye (the right picture) you sa that it's no pupil but on the left there is... What shall i do? DE

LoboUK posted Tue, 08 August 2000 at 10:00 AM

Check that you are applying the texture map to the pupils as well as to the rest of the eye. I will also take a look at this tonight and see if I can get the pesky things to go away :) Paul


bushi posted Tue, 08 August 2000 at 12:36 PM

Are you certain you're using just a standard P4NF? I checked and the iris that you're using is one that I supplied with my RealEyes Pprops. Also, the way the iris covers the front of the eye looks just like the XLarge version of the RealEyes.


DarkEden posted Tue, 08 August 2000 at 1:15 PM

Bushi... Jupp i'm using a standard p4 Female with your Real eye texture.. couse i tryed the realeye thing on that i downloaded on your site but i didn't got it to work... The eyes came with a figure also and i couldn't get it to work so i tried to work something out with the Texture that you hade supplied in the download file and i must say they are realy good textures... i'm interested in how you make them? So what about a tutorial on how to make eyes like that one above? Couse i only get bad eyes when i'm trying to make textures to them... I hope there isn't any problem for me to use the eye textures you have supplyed i'm not gonna post it anywere just for personal usage for a RPG Character that i'm gonna play here with my friends... DE


bushi posted Tue, 08 August 2000 at 1:44 PM

Making the iris textures is actually pretty simple. Start out with a pic of an iris. Look around on the net for examples. You should be able to find some that are for free use. You can also start with a scanned image of an iris you photographed. Use an image modifier tool in your paint program of choice to contract the pupil as small as possible. Switch the image to black and white then back to 24 bit color or use a de-saturate tool. All you want here is a gray version of the iris to use in the next step. Put a circular mask as a layer around the iris and flood fill it with a circular two color fill. Set the transparency of the fill so you can see the gray iris image through the fill. That's it! As to using the textures for your images, I don't have a problem with that at all. All I'd ask if you do publish them in an image is to include a credit.


DarkEden posted Tue, 08 August 2000 at 1:58 PM

Ah sorry i forgot that. This is kind of new to me so it just sliped my mind but it won't happen again.... Johan


bushi posted Wed, 09 August 2000 at 1:07 AM

Oh no, that's fine Johan. No apology necessary. I wasn't even thinking of your example image here just if you use then in pics later on.