SVicious opened this issue on Nov 15, 2003 ยท 5 posts
SVicious posted Sat, 15 November 2003 at 8:31 PM
I have a movie set up but instead of rendering at frame one I want to start at frame 40 and render from there is there a way to do that without having to do it one at a time (I have a 120 frame render) My second question is is there another walk designer out there? I used the one in my pro pack and its great. I love how it gives you the right number of frames for flunet animations I was wondering if there is another type of program that uses the same thing to where you can input what you want and it animates the figure just like walk designer I am mainly looking for a fightning type designer if there is one out there?
Little_Dragon posted Sat, 15 November 2003 at 9:02 PM
There are two ways to go about this.
One way is to specify the start and end frames in the Make Movie dialogue. As the time span there is measured in minutes, seconds, and remaining frames, it'll involve some math.
The other way is to set the play range from the Animation Palette (Window menu --> Animation Palette, or SHIFT-CTRL-V). The green arrow at the bottom of the palette can be moved forward to frame 40; when you render your animation (or hit the play button), it'll start there.
There are no other walk designers expressly designed for Poser, but there are a number of standalone animation utilities that export their results in Biovision's BVH format, which Poser can read:
Credo Interactive's Life Forms Studio
NaturalMotion's endorphin
I haven't heard of a "fight designer", although dance designers are available. For something as complex as a fight sequence, you might be better off with motion capture.
SVicious posted Sun, 16 November 2003 at 12:56 AM
How would I go about doing motion capture then? I don't have a motion capture suit :P
xantor posted Sun, 16 November 2003 at 2:07 AM
You can use fight sequences other people have made using bvh and you can save poser animation sequences as bvh if you want.
Little_Dragon posted Sun, 16 November 2003 at 3:54 PM
Mo-cap sequences can either be found free on the 'Net or for sale. The Renderosity Marketplace and DAZ offer fight animations. Credo Interactive sells various motion packs for Poser. More can be found on Turbo Squid, if you're willing to pay that much for them.
You can download a free two-person fight sequence here. It'll need considerable manual adjustment after import, as the data wasn't coded specifically for the proportions of existing Poser figures, but at least most of the broad movement work has been done for you.
And technically, you don't need a suit. Software is finally hitting the consumer market that allows you to perform optical capture with a few video cameras. Or you could hire a mo-cap studio to do the work for you, although I imagine the prices would be prohibitive.