Forum: Carrara


Subject: spline modelling

Stacey opened this issue on Aug 11, 2000 ยท 3 posts


Stacey posted Fri, 11 August 2000 at 5:36 PM

Well I was playing around in the spline modeling room and discovered why mark is always saying it is so good. I think I'm going to make the "obligated" chess game that everyone has to do at least once in their modeling life time :)

ClintH posted Fri, 11 August 2000 at 5:53 PM

Stacey - Cool. Keep us updated... Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
(Zakk Wylde (2007))



Tephladon posted Fri, 18 August 2000 at 6:51 PM

HMMMM.... That looks like it was lathed which can be done without a spline. Spline modeling is great especially for doing human faces and body parts or anything that requires many smoothe curves. That is one the short-comings many poser users have that I deal with. They use their poser characters and neglet many of the more difficult points in modelling like building their own human/animal models. Many out there do build models for poser but the bulk of the people that I interact with are dumb-founded when it comes to splines, nurbs, and patches