Forum: Bryce


Subject: Bryce's Standard Crystal Material Preset

paulbrittgarcia opened this issue on Nov 18, 2003 ยท 11 posts


paulbrittgarcia posted Tue, 18 November 2003 at 8:56 PM

Im trying to make crystal glass plates with etchings on them! I have no problem making the actual etched plates. My problem arises when I apply the standard crystal preset to the item and render. The item picks up too much reflected color off the the surroundings (ie. ground / sky / objects / etc) If I change the reflectivity or specularity either one of 2 things happens: Either the object disappears or turns white QUESTION: How can I render crystal objects so they appear as crystal objects! Britt