steveb opened this issue on Nov 22, 2003 ยท 3 posts
steveb posted Sat, 22 November 2003 at 12:33 PM
Hi all I wonder if someone can help me out on a problem i have just discovered in Bryce. I wanted to render a cup and saucer on a plane with graph paper mapped to it. For technical reasons i wanted the camera looking at the cup from 45 degrees to the plane. After rendering the image i noticed that the squares on the graph had changed so there was 23 across the saucer and only thirteen along the z axis which made the cup looked squashed. If you render looking straight down you get a perfect circle and the same amount of squares x and z. have tried different things, fov and stuff but it still comes out the same. Is this a perspective bug in the program or is it me. Any help would be great thanks Steveb