I was trying to create a head morph target of Vicky3 in Zbrush.
For a simple test, I just modified the eye angle of Vicky3.
Then put it back to poser, and applied the Vicky3 high resolution texture on her.
I followed a DAZ tutorial Creating Morph Target in Zbrush by Glen Southern.
The head is almost black in strong lighting as shown in the picture.
I looked at Material room. The head texture was applied on her.
What am I missing? Any idea what I should do to solve this problem?
Thank you.