StolenHeart20 opened this issue on Dec 01, 2003 ยท 7 posts
StolenHeart20 posted Mon, 01 December 2003 at 4:32 PM
If not still yet aware of the openGl its going to use before even wanting to use the 'beta' i hope must of you people have atleast not sure since i havent worked on the program myself... should invest in a more better videocard.. ATI...nVIDA.. becuse 'software render' will not be enough believe me I use Cinema and its not all fun using 'software render' cuz it is hard after your sence get more complicated and dense. i dont wanna plug this site but this is a very good place to very good computers parts at good prizes.. newegg.com
BazC posted Mon, 01 December 2003 at 4:39 PM
Graphics card won't make ANY difference to render times. Graphics cards only improve screen refresh times when setting up a scene. - Baz
Penguinisto posted Mon, 01 December 2003 at 6:11 PM
OpenGL is pretty agnostic when it comes to video cards. I use mostly NVIDIA stuff (GeForce 4FX on the main PC, Geforce2Go on the laptop) except for my Macintosh, where an ATI Radeon 8500 (originally PC, flashed the BIOS for Mac) works admirably under Quartz Extreme (Apple's OpenGL environment, I think.) Shouldn;t matter either way. /P
PandaPride posted Mon, 01 December 2003 at 6:20 PM
is daz studio out yet? I was looking around over in the members forums but i didnt see any FYI.--Essie
sandoppe posted Mon, 01 December 2003 at 7:53 PM
The OpenGL that is used in Vue does not work well at all with some video cards.....been there....done that! Every time I tried using it, it would black out the screen and the computer would reboot. Of course that was an older nvidia card under Windows 98. I think most of the newer cards can manage it ok. It will be interesting to see how DAZ employs it. I'm going to try it on my new work computer, which has nothing more than an Intel graphics controller and a Celeron processor (2.7ghz), the computer I use for my toys (PIV, 1.7 ghz and Nvidia GEForce MX 200 card), as well as two older machines: a PIII and PII....just to see what happens. I'd put it on my old Pentium I, but that would probably be pushing the envelope a bit too far! :)
milamber42 posted Mon, 01 December 2003 at 10:09 PM
Open-GL comes into play in the preview windows, w/ real-time textures and transparency maps in the scene window.
Lyrra posted Tue, 02 December 2003 at 2:48 AM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12452
we just started a forum for the Studio .. just so you guys know