Forum: Carrara


Subject: How do you get this right?

Animoottori opened this issue on Dec 04, 2003 ยท 3 posts


Animoottori posted Thu, 04 December 2003 at 5:29 AM

Hello again! How can I shift the lumberyard shader so that it matches the cuts in my logwall? I tried to change the translation values in the parametric mapping -component of the shader but it is useless. It seems Shader ops could do the trick but I'm not in a position to decide wether to buy it or not. So is there any other way?