DigiCalimero opened this issue on Dec 04, 2003 ยท 3 posts
DigiCalimero posted Thu, 04 December 2003 at 10:04 PM
When you have two joint controlled morphs for a body part, is it possible to have one of the morphs influence the geometry only if the joint moves in positive values, and the other morphs affect the geometry when the slider moves in negative values?
PhilC posted Fri, 05 December 2003 at 2:50 PM
Try this, set up two channels. In your positive channel set forceLimits to 4 and set your min to zero and your max to the required upper value. In your negative channel do the reverse.
DigiCalimero posted Fri, 05 December 2003 at 3:02 PM
Ahaa, perfect! Thank you PhilC.