Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 10:11 am)
Attached Link: http://news.com.com/2100-1001-983898.html
*Pixar can pull it off, but who here has their equipment? ^_~* You maybe? Pixar is using ordinary Intel 2.8GHz Xeon CPUs in their current Linux render farm (see the link) and judging from threads like "your computer" over in the DAZ forums, it seems not uncommon for Poser users to have CPUs in that speed range. Admittedly, Pixar has 1024 of those CPUs, but do you render 90min movies at cinema resolution?Stew, how many hairs on your rat, if I may ask? If you're doing short hair, you don't need too many vertices. But for long hair, you get an unpleasant zig-zag look without a lot of them. Fyrespiryt, interesting idea. Maybe something like Animedoll's modular hair, only more detailed and more realistic? One thing I've done is make "locks" with dynamic hair. I grow them on primitives like small cubes or spheres, then save them in my library. Saves some styling time, anyway. You can bring them into a new scene and place them so the sphere they're growing out of doesn't show. It's easier than making a whole hairdo, and can add some individuality to widely-used styles like Koz's. Maybe someone more ambitious and skilled than I am would actually make a kit, with smart-propped or conforming locks...
Calypso Dreams... My Art- http://www.calypso-dreams.com
lol yes, Ele was just yawning. :) Stewer, nice, but the image looks blurry?
Calypso Dreams... My Art- http://www.calypso-dreams.com
What makes it blurry is my tendency to overuse the depth-of-field effect. Don't confuse the gauss filter in Poser with the gauss filter in Photoshop: FireFly's filter work on subpixel level and are the deluxe version of Poser 4' "Antialias" checkbox. Filtering is a necessity in every sampling process (and rendering is a sampling process) which is why you will find similar controls in almost every decent renderer.
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You know, I don't get the strand based hair. I just don't think it's a good idea. In any drawing class, what's the first thing you learn about drawing hair? DON'T DRAW EVERY STRAND. It will never look natural. I think it's the same problem here. Pixar can pull it off, but who here has their equipment? ^_~ I would really love someone to make a utility to make lock-based hair. Similar concept, but instead of strands, using transmapped planes. There's a feature I would pay for.