147258369 opened this issue on Dec 10, 2003 ยท 7 posts
147258369 posted Wed, 10 December 2003 at 4:05 PM
Sorry, I am a beginner. What are MAT files and how do you use them? Are they similar to TRANS files? Thank you
geoegress posted Wed, 10 December 2003 at 4:31 PM
no mat files is just another name for material files they can change the material on your model with just a click of the button things like changing skins or clothing textures all mat files are pose (pz3 files) in free stuff is a program to make your own called 'mat pose edit' MPE3
kuroyume0161 posted Wed, 10 December 2003 at 5:19 PM
Small correction: all MAT files are Pose (pz2 files). :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
geoegress posted Wed, 10 December 2003 at 6:16 PM
lol duh- (chuckles) :)
147258369 posted Thu, 11 December 2003 at 6:49 AM
Thank you. Can they be used as a texture map file in surface-material editor, or must they be loaded from the "Pose" menu. Once again, I thank you VERY much
kuroyume0161 posted Thu, 11 December 2003 at 10:08 AM
The idea behind MAT Poses is to load a texture set (maps, colors, settings) onto a figure in one go instead of having to go to the material editor and do it all by hand. So you just click on it from the Pose menu and it will be applied to the currently selected figure (the appropriate figure must already be in the scene). Be aware that each MAT Pose is specific to a particular figure (e.g.: you should apply Victoria 3 MAT Poses to Victoria 3-based figures only). If you load the incorrect MAT Pose for a figure, it will still load, but will not look very good. :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
147258369 posted Sat, 13 December 2003 at 5:12 AM
Thank you. That was very helpful.