biggert opened this issue on Dec 11, 2003 ยท 7 posts
biggert posted Thu, 11 December 2003 at 11:10 AM
hi! does anyone know how to change the skin color of a human texture without changing the actual texture? what i want to do is for example turn Will into a black kid....what i do is simply change the diffuse color.....the problem here is that it turns the skin flat.....is there another way to change the skin color in the material room? i saw a post here about this before but the pic cuts off and doesnt show the material settings....... please advice. thanks very much for any help.
geoegress posted Thu, 11 December 2003 at 11:51 AM
at runtimedna traveler has a huge collection of free skin tones
rreynolds posted Thu, 11 December 2003 at 12:34 PM
Skin tones basically means that the base color of the figure is changed from white (what's wanted underneath most textures) to another color/shade that automatically interacts with the texture. The easiest way to do this is to use MAT files that have already been set up to do this, as mentioned above.
biggert posted Thu, 11 December 2003 at 1:00 PM
thanks guys....i'll check out runtimeDNA.
biggert posted Thu, 11 December 2003 at 1:01 PM
thanks guys....i'll check out runtimeDNA.
pazu posted Thu, 11 December 2003 at 11:17 PM
biggert posted Thu, 11 December 2003 at 11:41 PM
thanks for the tip pazu.