Dizzie opened this issue on Dec 11, 2003 ยท 14 posts
Dizzie posted Thu, 11 December 2003 at 6:48 PM
PandaPride posted Thu, 11 December 2003 at 7:35 PM
no i haven't seen it lol thanks for showing it to me though it does look pretty nice.--Essie
Dave-So posted Thu, 11 December 2003 at 10:26 PM
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Dave-So posted Thu, 11 December 2003 at 10:39 PM
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
odeathoflife posted Thu, 11 December 2003 at 11:12 PM
I can see why she wears a veil LOL
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Dave-So posted Fri, 12 December 2003 at 8:00 AM
the dark view is much easier on the eyes for sure :) LOL I can't get this thing do do much...its one in the delete bin for me...it may look better with a lighter material...and mess with the trasnarency a bit
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
bnetta posted Fri, 12 December 2003 at 5:11 PM
can someone do this one with white lace...for us to see?? i was hoping to use it as a bridal viel. netta
DominiqueB posted Sat, 13 December 2003 at 12:30 PM
Dominique Digital Cats Media
odeathoflife posted Sat, 13 December 2003 at 12:40 PM
I still think that is is a silly freebee, with little to no use, but one out of 3 years worth is fine in my books LOL>
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Dave-So posted Sat, 13 December 2003 at 1:31 PM
that does look a lot better...why are yur edges so smooth and mine look like a saw blade ???? maybe polygon smoothing ????????
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
DominiqueB posted Sat, 13 December 2003 at 1:39 PM
This veil was probably nade with a cloth simulation in some 3d software, the jaggies you see are because there aren't enough polygons to get a smooth mesh. Probably a trade off so that people with leaner machines could still use it. The original obj has 4096 polygons, I took that obj and subdivided the mesh up to 16384 polygons so I get a much smoother result, but my render time goes up. If you use the original, careful camera placement will probably help, and also when using the face camera put the focal lenght to around 200mm to get a better shot.
Dominique Digital Cats Media
Dave-So posted Sat, 13 December 2003 at 1:46 PM
so much to learn so much to learn
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Dizzie posted Sat, 13 December 2003 at 2:36 PM
Great render Dominique! well, for those of us that can't subdivide the mesh, it might be a prop that doesn't get used...:>)
DominiqueB posted Sat, 13 December 2003 at 2:43 PM
Not long ago there was a free copy of Cinema4d on a Computer arts magazine, there also are a few free programs out there that can easily subdivide the mesh for you.
Dominique Digital Cats Media