bazze opened this issue on Dec 15, 2003 ยท 28 posts
bazze posted Mon, 15 December 2003 at 3:45 AM
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Zhann posted Mon, 15 December 2003 at 3:48 AM
Cool, going to download now...:)
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derjimi posted Mon, 15 December 2003 at 5:04 AM
Now that's a cool tip! Thank you, this will definately be a lot of fun to explore. J.
bazze posted Mon, 15 December 2003 at 7:36 AM
here's another bunch of instructions: http://www.koroptev.cz/instructions/
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TheBryster posted Mon, 15 December 2003 at 7:44 AM Forum Moderator
I have this prog....never bothered to try it out.....guess I'll have to now....:-)
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Svaelt posted Mon, 15 December 2003 at 8:19 AM
I have leocad, Its quite cool but the exported models have a really high polycount. I tried to build a couple of houses but when impotred to bryce, they made my computer crash.
bazze posted Mon, 15 December 2003 at 8:26 AM
Yes, the problem is that every piece is exported as a single object. The above go-cart is about 37 kb (saved in Leocad format) 5100 kb (when exported to .obj format) 24 mb (when imported and saved as a Bryce4 file).
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pakled posted Mon, 15 December 2003 at 11:03 AM
downloaded it long ago, along with a library of about 500 pieces, now where did I put it?
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
BOOMER posted Mon, 15 December 2003 at 2:03 PM
Thanks bazze. This is awesome. They even have plans for a Lego oil rig. Stick a fork in me, 'cause i'm done. Kiss whatever extra time I had goodbye.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
CryingWolf posted Tue, 16 December 2003 at 6:19 AM
BOOMER posted Tue, 16 December 2003 at 12:04 PM
Bazze, when you mentioned the lego galleries, was it a gallery at one of the links you left or here. You gotta forgive me, I literally just woke up 5 minutes ago and this are still on th e foggy sidr.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
pauljs75 posted Tue, 16 December 2003 at 6:10 PM
Heheheh... So that's how they made that car ad I saw not too long ago. And I was wondering how much they spent on the legos. LOL... Shoulda known better...
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
CryingWolf posted Tue, 16 December 2003 at 7:55 PM
Fire is good!!!
BOOMER posted Wed, 17 December 2003 at 12:04 AM
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
CryingWolf posted Wed, 17 December 2003 at 1:00 AM
I don't know? I think ya need more jets 8P
bazze posted Wed, 17 December 2003 at 2:05 AM
Boomer - no I was speaking about the lego-models/renders in the Bryce Gallery here on Renderosity.
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bazze posted Wed, 17 December 2003 at 2:13 AM
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BOOMER posted Wed, 17 December 2003 at 3:06 AM
CW - Damn, I knew I should have put one more jet underneath the rear spoiler. hehe bazze - No, I haven't seen them, but I am going to go looking for them now. Also, how did you set up your lighting because it looks great. I can never seem to get soft lights like that that give you such a sharp image.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
bazze posted Wed, 17 December 2003 at 3:59 AM
Do a search for "lego" and you will find a couple of lego images in the gallery. The lighting is a 3/4 light globe consisting of around 225 radial ligts. The diffusion is set to about 60-70 in the materials settings.
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CryingWolf posted Wed, 17 December 2003 at 6:08 PM
I like fact that when you export from LeoCAD, and import in brice that the model is a group of individual bricks. You can then do alot of post work in bryce. Didn't notice a file size thing but I haven't tried anything really big yet I am still learning lighting, bazze do you have any tutorials on some of these lighting technics? I would really love to see some screen shots of your setups in bryce.
BOOMER posted Wed, 17 December 2003 at 10:45 PM
I tried the dome thing, not quite 225 lights/ What intensity is the light set at? I dropped it al the way down to 1 becasue it just looked like pure crap any other way. Way to bright. Ditto on the screenshots. My file size for the car was 1.8 megs in 3ds format and 15 megs in Bryce. Just a plain old scene with the lights in it.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
bazze posted Thu, 18 December 2003 at 2:27 AM
CryingWolf & Boomer. The lighting techniques I used are the ones described on this page: http://www.bryceanworlds.com/pages/simulated_radiosity.html The light intensity is dropped to 1 as Boomer said. The light dome is enlarged quite a bit which also lowers the brightness. The diffusion setting on the materials is about 60-70% (or even lower). OK I'll submit some screenshots next time I log on (I'm at work now)
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BOOMER posted Thu, 18 December 2003 at 2:57 AM
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
bazze posted Thu, 18 December 2003 at 3:02 AM
Turn of the sunlight aswell and you will get rid of the "hard" shadows. You don't have to build you own domes. You can dowload them from the page I linked to in my previous post.
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bazze posted Thu, 18 December 2003 at 3:51 AM
CryingWolf - "I like fact that when you export from LeoCAD, and import in brice that the model is a group of individual bricks. You can then do alot of post work in bryce." That is right. But that also makes it diffucult. A technicsmodel consists of hundreds of pieces and assigning materilas and changing settings on each and every of them is a real hassle. Selecting them and grouping them in Bryce is hell aswell. I found a way of exporting the LeoCad models grouped by color and I also use a trick that makes the different color groups fit perfectly when imported to Bryce. I'll make a couple of screenshots and post them here along with an explanation.
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CryingWolf posted Thu, 18 December 2003 at 8:43 PM
Oh, right on bazze!!! That is one of the reasons my models are so simple. I didn't know how long it would take me if I tried a technics model. Probably end up importing it in sections but if you can group by color that would rock!!! All my models so far I did redid the material piece by piece, and only picked simple fast textures to give it the plastic look (ok somewhat) Thanks bazze, I think one of my problems is not increasing the dome size. I keep getting a very bright washed out effect not soft like yours. Thanks again for giving me a step in the right direction.
bazze posted Fri, 19 December 2003 at 5:39 AM
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bazze posted Fri, 19 December 2003 at 6:13 AM
CryingWolf - read my latest post (with dumps) about how to manage all those hudreds of bricks. HERE
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