Ihawk opened this issue on Aug 22, 2000 ยท 7 posts
Ihawk posted Tue, 22 August 2000 at 11:02 PM
DbS posted Tue, 22 August 2000 at 11:08 PM
This kicks a$$ ! I've been a big fan of the wemic since the characte/monster first appeared in AD&D. Is it only the pose/camera angle, or should the shoulders be wider? ~Dave
RKane_1 posted Wed, 23 August 2000 at 12:25 AM
Suggestion:Slightly smaller head, slightly bigger human torso. This is so damn cool. I wish I had thought of it. sigh Look great.
LoboUK posted Wed, 23 August 2000 at 3:33 AM
That is seriously cool, an excellent character. Only one thing - an "oblong" sphere (lol) Paul
Scarab posted Wed, 23 August 2000 at 12:37 PM
Oh that's nice...and I disagree, I think the head and body are just about right.... Scarab
CharlieBrown posted Wed, 23 August 2000 at 1:02 PM
Scarab is correct. It would look BETTER with Kane's suggestion, but it looks more like the original TSR artwork for the Wemic as is... :-)
Ihawk posted Wed, 23 August 2000 at 4:10 PM
Thanks for everyone's input, but I think I'll leave him alone proportionatly. He is buffed enough, and the angle doesn't really show it well. I am trying to keep him as "TSR" as possible. The problem I have now is outfit/accessories. I'm not going to clothe him, but I want to do something......maybe PhilC will make me some armor for him? 8)