Forum: Poser - OFFICIAL


Subject: Motion Builder and Poser

aodor opened this issue on Dec 17, 2003 ยท 6 posts


aodor posted Wed, 17 December 2003 at 6:49 PM

Is it possible to use Kaydara's Motion Builder with Poser? If so, is there a thread or tutorial to do it?


wolf359 posted Wed, 17 December 2003 at 7:10 PM

Forget it!! you may be able to import some of the BVH files from motionbulder to poser but poser does NOT and likely never will support the FBX import/export format.



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pack posted Thu, 18 December 2003 at 11:44 AM

I am not exactly using Poser with MB, just the meshes. Poser is an awesome mesh resource. But I could not use it as a professional animation tool with wasting time unnecessarily fixing quirks in motion. Basically, you must learn a program like 3dsMax, which I did. Then master rigging in Physique . There are other mesh deformers like the Skin Modifier, & BonesPro, but save yourself some trouble & choose Physique, which attaches the mesh to the bone/skeleton, which you do the actual animation onto. Motionbuilder is an incredible program. Max's renderer is way better than Poser's, way faster, & the Vray rendering plugin better yet. Not only can you actually use Global Illumination for animations in Vray, but it permits a network to render together on a single frame. If you are serious, email me at angrymobb@comcast.net for more info.


operaguy posted Thu, 18 December 2003 at 1:23 PM

markdc pusblishes a good PDF on going from MotionBuilder to Poser to MotionBuilder. The process is no picnic, but doable. http://www.renderosity.com/homepage.ez?Who=markdc Scroll down on his page, you will see the link to the PDF I just purchased Motion Builder and am eagerly awaiting shippment, hope to spend Christmas deeply emersed in it. ::::: Opera :::::


aodor posted Thu, 18 December 2003 at 5:42 PM

Hi Pack: I have Poser 4PP and 5, 3DS 5 and 6 with CS and physique working, Bones Pro 3.0, and Motion Builder 5. What's Next????'


aodor posted Thu, 18 December 2003 at 5:43 PM

I have marcdc's tutorial and it works, however I would like also to learn how to do it as pack describes.